These include Siege Rhino (drain), Skirmish Rhino (drain), Workshop Warchief (life gain), Charming Prince (scry/life gain/blink), Satyr Wayfinder (land fetch), Ravenous Chupacabra (removal), Eternal Witness (return card from graveyard) The deck then adds numerous blink spells and effects including Yorion (blinks your whole team!), Charming Prince, Restoration Angel, Touch the Spirit Realm, Acrobatic Maneuver, and Cloudshift
The first thing on your shopping list should be a copy of a token doubler (or two!)
But what if there was a card that could make all of your Dinos cost only
It exiles up to one target nonland permanent that you control and returns it to the battlefield under its owners control
Galadhrim Ambush Galadhrim Ambush should be a staple in any elfball EDH deck short of cEDH lists
There is an alternate casting cost, but shaving a single mana off this card isnt worth allowing an opponent to filter away unwanted cards