"Unfair" decks tend to contain the potential for serious abuse with narrow, powerful cards that can do ridiculous things when the plan comes together
Unfortunately, this card benefits the best decks in the meta, Gardevoir ex and Dragapult ex, which means that it is too risky to see much play in tournaments
Completing two more missions earns you four Pack Hourglasses on top of this
And while the scenarios provide a much better narrative than other games in the series, they cannot hold a candle to Arkham Horror: The Card Game's lovely campaigns
The instinct is to play a sinister version of a Group Hug deck that allows people to play out all their cool stuff for you to reap the benefits from
I love this with Commanders with evasion already like Azorius's Brago, King Eternal that flies or getting trample as a modified dork with Kodama of the West Tree